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Character Growth

Your adventures in Develesja are governed by no art points system. Instead, the group tracks progression much like a traditional RPG would - using Experience Points gained through completing quests and other activities.  The amount of EXP you gain per entry is determined firstly by the activity's difficulty, and then by a random roll done upon the entry's submission. The random roll contributes less to your result than the difficulty does, and each activity has a minimum amount of EXP it awards to further stabilise the numbers.

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Every two levels, characters will need to complete a special progression activity called Divinations to progress further. This activity becomes available as the character unlocks the given level and can be completed anytime during that level, but must be finished in order for the character to progress to the next one. You can view the page on Divinations below, but we recommend reading through this page first.

Primarily, the character who will develop while travelling Develesja is your Handler. Handlers, regardless of their lineage and background, start as rather inexperienced when it comes to owning Lokaji and taking care of them. As such, each handler starts out with only one Lokaj slot, and unlocks more slots as they gain more experience, to a total of three.

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Handlers need a total of 3,000 EXP to reach max level. This is the grand total, meaning once you reach Level 1, you only need to obtain 2,400 more EXP, and so on.

You do not need to track your EXP anywhere – it is recorded on your handler's character sheet.

0

Novice |

 0 EXP |

You stand at the start of your journey through Develesja. The world stretches before you, vast and dangerous, and it feels as though it calls you to explore it. Will the gods favour your endeavours, or will you have to battle against divine will every step of the way?

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1    LOKAJ SLOT | STARTING STATS | NO PROFICIENCIES

1

Level 1 |

 600 EXP |

Your Handler is gaining more experiences in the world that surrounds them. They have gained additional stat points, and are beginning to make sense of their environment, Develesjan society, and the mythical creature that accompanies them.

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1    LOKAJ SLOT | +10 STAT POINTS (max. +3 in one stat)

2

Level 2 |

 1200 EXP |

Your Handler is now experienced enough to handle two Lokaji, provided their first Lokaj is a Herald. They have become better acquainted with the Lokaj that already accompanies them.

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2    LOKAJ SLOTS |  +10 STAT POINTS (max. +3 in one stat)

3

Level 3 |

 1800 EXP |

Your Handler's second Divination constitutes another piece revealed within the grand mosaic of their story. They have grown stronger yet, and are better prepared for what awaits them out in the unknown.

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2    LOKAJ SLOTS | +10 STAT POINTS (max. +3 in one stat)

4

Level 4 |

 2400 EXP |

Your Handler has almost seen it all – the strife, the joy, and the determination of Develesjan people. They have grown stronger, strong enough that another story may begin to form in your mind... but there are secrets to uncover here, still.

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2    LOKAJ SLOTS | +10 STAT POINTS (max. +3 in one stat) | +1 HANDLER SLOT

5

Level 5 |

 3000 EXP |

Your Handler's strength and capability can grow no further. They have reached their full potential and progressed their synergy with their Lokaji as far as it can go. This is the final level for your Handler.

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2    LOKAJ SLOTS | +10 STAT POINTS (max. +3 in one stat)

DIVINATION REQUIRED TO PROGRESS

DIVINATION REQUIRED TO PROGRESS

DIVINATION REQUIRED TO PROGRESS

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