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|                 You can only venture into locations that lie in the region your handler is currently in.  

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Ventures

Level: Any

Artwork type: 

Saga Fireside Tale

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Depict up to two Handlers and their Lokaji adventuring in one of the locations on this page. The location must be of their level or lower.​

 

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EXP, Ore, Wood, Figurines, Schematics

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Schematics and Figurines can only be received once per player per Venture. You may only have one active Venture per Handler at a time.

Ventures are a two-part activity. Your initial entry, based on one of the prompts on this page depending on your Venture location, marks only the beginning of your adventure.

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You will receive a decision prompt after your first entry has been processed, to which you reply with just a message. After that, you will receive a conclusion prompt, which you must portray in at least Fireside Tale quality.

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During Ventures, your Handler and Lokaji may lose health, and their decisions may affect their reputation with Develesja's factions.

TipDifferent Ventures might require different skills. You're better off choosing one which suits your Handler-Lokaj duo in terms of their stats!

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  • Ventures into the Wilds are easier for those with good Force or Resilience.

  • Ventures into the Outfields are easier for those whose Acuity and Dexterity are well-practised.

  • Lastly, Ventures into Cities pose the smallest challenge to pairs with high Witchery and Acuity.

The fog-wrought treeline of Sivá Hora's imposing forests forms a natural barrier separating the region from its neighbours. Venture into its depths and discover the secrets it hides... if you're brave enough.

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TRNITSA

150-200 XP

Though the dark treeline before you appears to be rather mundane at first, the locals fervently warn you: It is unwise to walk into the woods without consideration.

 

You would do well to avoid whistling, singing, or otherwise disturbing the peace of the forest while you are inside. Take only what you must, and pray to the gods you do not share the fate of the many that have vanished among the flora.

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Rumour has it this location hides troves of Iron Ore. Walnut trees tower over the forest. The locals may be willing to offer a One-handed Sword schematic as a reward.

| LV. 0-1 WILDS 

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EASTERN  PASTURES

150-200 XP

In the eastern corner of Develesja, many villagers utilise the somewhat level ground for herding cattle, namely sheep and cows.

 

The animals graze peacefully among the gently swaying grass as you approach, and you cannot help but take a moment to appreciate the picturesque scene before you.

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Rumour has it this location hides troves of Ancestral Iron Ore. Oak trees tower over the meadows. The locals may be willing to part with a Bow schematic.

| LV. 0-1 OUTFIELDS   

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MOSTEK

200-250 XP

Few towns have earned the ire of Grand Master Rajke of the Hawks of Winter like Mostek has. The knightly order claims that an underground trading operation is ongoing in Mostek, illegally exporting Eclipsed Brass to Skaletaj and Sladké TůnÄ›.

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Only issue is, they have never been able to find who the culprit is. Within the town's walls, you find Rajke's claims are the least of the residents' concerns - especially with that wave of crime that has hit the town recently.

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Rumour has it this location hides troves of Iron Ore. Oak trees can be found around town. The locals may offer a Horse or Dragon figurine as a reward.

| LV. 2 CITY 

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VLÄŒÍ STEZKA

250-300 XP

This mountain pass connects Svetlovor to the rest of Develesja, but that does not make it any safer. Bandits and dangerous wildlife prowl the cliffs that seem to close in on you. Birds of prey circle overhead, and the quiet rushing of cliffside streams can be heard in the distance.

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Rumour has it this location hides troves of Iron Ore. Alder trees can be found here and there. You may find a Deer or Bear figurine when exploring this location.

| LV. 3 OUTFIELDS 

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OLD HUNTING GROUNDS

250-300 XP

You can almost hear the echo of the lords' horses racing across these golden fields as you pass through them. The nobility of Sivá Hora used to hunt here, before power struggles and unsteady politics drew a wedge between the participating families.

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Now, bandits roam the area, but far more dangerous things could be lurking among the sunlit grass...

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Rumour has it this location hides troves of Ancestral Iron Ore. Walnut trees tower over the forest. You may find a Two-handed Sword schematic when exploring here.

| LV. 3 WILDS 

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STRIBOG'S VEIL

150-200 XP

The forest south of Bukovec shares none of its northern cousin's malicious reputation. However, the rocky slopes and craggy paths hide the ultimate treasure: Eclipsed Brass, free from the Hawks of Winter!

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Many have ventured into the woods to procure this precious resource. Are you brave enough to join them?

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Rumour has it this location hides troves of Eclipsed Brass. Alder trees rustle in the distance. The locals may be willing to offer a Lynx or Wolf figurine as a reward.

| LV. 0-1 WILDS 

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NEVENA'S FOLLY

200-250 XP

Where once a proud castle towered over the northern houses of Kamenitsa, nothing but ruins remains today. Ages ago, the castle collapsed into an unexplored cave underneath it, burying its residents with it.

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Kamenitsa's residents believe the castle to be haunted, but many a treasure hunter has ventured into the caverns to seek forgotten fortunes.

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Rumour has it this location hides troves of Ancestral Iron Ore. Alder trees line the old castle grounds. The locals may be willing to offer an Axe schematic as a reward.

| LV. 2 WILDS 

Screenshot 2025-12-30 at 20-28-17 Sivá Hora Inkarnate - Create Fantasy Maps Online-min.png

SVETLOVOR

200-250 XP

How glorious, the city of Svetlovor! The capital of the Marches, the beating heart of Sivá Hora's trade looms over you with imposing elegance as you near its hillside walls.

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The streets of Svetlovor offer opportunity and danger both. Will you wrestle the city's secrets from its gold-tipped claws?

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Rumour has it this location hides troves of Eclipsed Brass. Walnut trees tower over the forest. The locals may be willing to offer a Spear schematic as a reward.

| LV. 2 CITY 

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ZELENÉ HVOZDÍ

250-300 XP

A backwater town known only to the most enthusiastic of Develesja's cartographers. Zelené Hvozdí is the source of Verdant Vortex, a unique metal that can be used to forge Lokaji.

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However, the Skaletajan scholars residing in town are not too keen on welcoming outsiders within the settlement. If you were to gain their trust, though, they may just part with some of their treasures.

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Rumour has it this location hides troves of Verdant Vortex. Oak trees can be found on the path to town. The locals may be willing to offer a Greataxe schematic as a reward.

| LV. 3 CITY 

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